Resume

Senior Product Designer, Design Systems

Experience

Senior UX Designer · Workday

Canvas Design System · 2015 to present

Teams: Emerging Tech (Workday Student), Mobile, Core, Design Systems

  • Lead and mentor Workday’s distributed Design Systems team, three designers in Pleasanton and two in Dublin, Ireland. A working lead: set direction, stay hands-on in the components.
  • Drive a unified visual direction for Canvas while keeping its token architecture underneath.
  • Own the Canvas component library, used by 80+ teams.
  • Steward Canvas across two codebases: Canvas Kit (React) and a Dublin-maintained set of components for Workday’s Xpresso codebase.
  • Build accessibility into components from the start, designing to WCAG before work reaches Workday’s accessibility review teams.
  • Write component documentation and usage guidelines so product teams can build consistent experiences on their own.
  • Use AI in daily system work: drafting documentation, synthesizing research findings, managing library drift, updating tokens, and building Figma plugins.
  • Designed the Login experience on Workday Core.
  • Created a Figma storyboard kit so teams can build storyboards for user stories, making narrative a default part of the design process.
  • Prototyped an interactive data-visualization graph in Framer for Workday Rising.
  • On the Mobile team, helped build and maintain mobile UI components before joining Design Systems.

Senior Visual Designer · Yuzu by Barnes & Noble

2012 to 2015

  • Designed drawing and annotation tools for a digital learning platform. Built a note-taking system with 200+ assets and style guides, and 300+ UI components refined through testing across web and mobile.

Earlier Experience

1999 to 2012

  • Zoosk, Senior Product Designer: redesigned the core dating experience across web, desktop, and mobile. Built a mobile-first design system and style guide.
  • Jacobson Rost and PEAK6: built interactive tools and design systems, developed accessible web experiences, and led creative teams.
  • Encyclopedia Britannica: created award-winning educational web features and cross-platform interactive experiences.

AI Projects and Writing

  • Storyboon: a writing studio for comic writers that I designed and built with Claude. Now in research preview.
  • Apps: working tools and apps, each built with Claude as a hands-on partner in design and development.
  • “AI Won’t Save You From Bad Taste”: an essay on why AI doesn’t manufacture taste, and the sameness creeping into AI-generated interfaces.

Expertise

  • Design Systems and Code: design tokens and architecture, component architecture, Canvas Kit (React), accessibility and WCAG, documentation and guidelines, front-end prototyping
  • AI Collaboration: daily practice with Claude, custom Claude skills, AI-assisted prototyping and building
  • Tools: Figma (advanced), Framer, Sketch
  • Leadership: design system governance, distributed team leadership, mentorship, workshop facilitation
  • Illustration: Procreate, Fresco, Clip Studio Paint, children’s book illustration