Resume
Senior Product Designer, Design Systems
Experience
Senior UX Designer · Workday
Canvas Design System · 2015 to present
Teams: Emerging Tech (Workday Student), Mobile, Core, Design Systems
- Lead and mentor Workday’s distributed Design Systems team, three designers in Pleasanton and two in Dublin, Ireland. A working lead: set direction, stay hands-on in the components.
- Drive a unified visual direction for Canvas while keeping its token architecture underneath.
- Own the Canvas component library, used by 80+ teams.
- Steward Canvas across two codebases: Canvas Kit (React) and a Dublin-maintained set of components for Workday’s Xpresso codebase.
- Build accessibility into components from the start, designing to WCAG before work reaches Workday’s accessibility review teams.
- Write component documentation and usage guidelines so product teams can build consistent experiences on their own.
- Use AI in daily system work: drafting documentation, synthesizing research findings, managing library drift, updating tokens, and building Figma plugins.
- Designed the Login experience on Workday Core.
- Created a Figma storyboard kit so teams can build storyboards for user stories, making narrative a default part of the design process.
- Prototyped an interactive data-visualization graph in Framer for Workday Rising.
- On the Mobile team, helped build and maintain mobile UI components before joining Design Systems.
Senior Visual Designer · Yuzu by Barnes & Noble
2012 to 2015
- Designed drawing and annotation tools for a digital learning platform. Built a note-taking system with 200+ assets and style guides, and 300+ UI components refined through testing across web and mobile.
Earlier Experience
1999 to 2012
- Zoosk, Senior Product Designer: redesigned the core dating experience across web, desktop, and mobile. Built a mobile-first design system and style guide.
- Jacobson Rost and PEAK6: built interactive tools and design systems, developed accessible web experiences, and led creative teams.
- Encyclopedia Britannica: created award-winning educational web features and cross-platform interactive experiences.
AI Projects and Writing
- Storyboon: a writing studio for comic writers that I designed and built with Claude. Now in research preview.
- Apps: working tools and apps, each built with Claude as a hands-on partner in design and development.
- “AI Won’t Save You From Bad Taste”: an essay on why AI doesn’t manufacture taste, and the sameness creeping into AI-generated interfaces.
Expertise
- Design Systems and Code: design tokens and architecture, component architecture, Canvas Kit (React), accessibility and WCAG, documentation and guidelines, front-end prototyping
- AI Collaboration: daily practice with Claude, custom Claude skills, AI-assisted prototyping and building
- Tools: Figma (advanced), Framer, Sketch
- Leadership: design system governance, distributed team leadership, mentorship, workshop facilitation
- Illustration: Procreate, Fresco, Clip Studio Paint, children’s book illustration